John Coveyou, founder of Genius Games, discusses how to design games that also happen to be educational.

John is the designer of CytosisSubatomicIon, and several other well-received science based games, and he’s really figured out how to take scientific ideas and translate them into enjoyable games. 

1 comment on “Fun AND Educational Games with John Coveyou

  1. Stephen Hurn says:

    You always know a guest is good when Gabe goes silent for long periods :). John speaks with passion and insight and it’s good to hear.

    I’m currently designing a historical game that has to hit some very specific thematic notes so I’m now very interested in games that have restrictive thematic limitations. I’ll have to check out some of his games to see how he solved the specific problems.

    It’s easy to simulate something but that tends to make a design fiddlier. Condensing down thematic actions into something simple without losing its flavour is hard. I guess that’s a large part of the challenge of board game design.

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