Because we hit this stretch goal during the crowdfunding campaign, the BGDL will be sponsoring a board game design competition that will run from late April to mid July.
The goal of the contest is to give designers the opportunity to grow and improve at the process that the gaming industry follows. (And to give you a chance to be recognized and win, of course.)
When you approach a publisher about your game, the order of events is typically: pitch, sell sheet, rulebook, prototype.
So, the contest will consist of 4 rounds:
Round 1) Create and submit an elevator pitch for the best game you’re designing. The best pitches will move on to the next round.
Round 2) Create and submit a sell sheet for your game. The best sell sheets will move on to the next round.
Round 3) Create and submit a polished rulebook for your game. The best rulebooks will move on to the next round.
Round 4) Create and submit a prototype of your game. The games will be played, and winners will be decided.
(*these numbers are subject to change)
Participants in each round will receive feedback from board game professionals on what they did well and what needs to improve.
And assuming a later stretch goal gets unlocked, all finalists will receive an automatic berth in a second BGDL sponsored design challenge we’re currently calling “BGDL Design Star” that will happen in late 2018.